agricola revised edition card listmary shieler interview

Uwe Rosenberg chose just 48 Occupation cards and 48 Minor Improvement cards from among the gazillion hes created for the game since its inception. You do not need to have space in your home for the second new family member. Whenever you build 2 rooms at once with the Build rooms action, you can immediately build 2 stables from your personal supply. At the start of those rounds, you receive the resource. This card does not count as a field when scoring. This is a complete list of minor improvements and occupations in the game Agricola. The Village Church and the Church are each worth 1 additional bonus point for you. At the end of the game, you receive 1 bonus point for each room in your stone house. Whenever you have 2/3 different types of animals at the beginning of the field phase, you may add 1 more resource on 1/2 of your planted fields (or planted cards). First, for those that dont know the game, an introduction to Agricola. Quick view Choose Options. If you convert an animal yourself, you receive no advantage. The Acreage counts as two fields if both fields of the Acreage are planted. Whenever you use one of the "1 Stone" action spaces that become available in rounds 5--7 and 10--11, you receive 1 additional stone. Note the bonus points on the scoring sheet. You cannot sow again on this field. If you receive resources on the "Day Labourer" action space, e.g. Whenever you use the "Day Labourer" action space, you receive 1 additional Reed. When you play this card, you receive 2 wood. If you build extra fences this turn, e.g. Whenever another player sows one or more fields, you receive 1 grain in a 3-player game or 1 food in a 4 or 5 player game. Whenever you use your last person to choose the Traveling Players action on an action space, you receive an additional 1 grain and 1 food. To receive the 4 food for the harvested vegetable, you have to convert the vegetable to food immediately after harvesting. This feature is only for US prices currently. During the feeding phase of the harvest, you can use the Hand Mill to turn either 1 grain into 2 food or 2 grain into 4 food. Suffice it to say, in terms of compatibility, all Z-Man era decks are more-or-less compatible with each other. The Copse does not count as a field when scoring. for, Only the food that was lying on the action space can be used to buy stone. Whenever you fence unused spaces to create at least one new pasture, you can buy a pair of animals: 2 sheep for 1 food, 2 wild boar for 2 food, or 2 cattle for 3 food. Whenever a player uses it, they can discard up to 2 begging cards. Pay the costs for the improvement normally. The Chapel counts as played improvement, e.g. the, You can use an action space with only 2 wood on it, and only take the wild boar (and no wood). When you harvest more than 1 grain at the same time, e.g. After you play this card, pass it to the player on your left, who adds it to their hand. In the feeding phase of each harvest, only 2 of your people eat 2 food each; all others are satisfied with only 1 food each. Other players may use the food from the "Day Labourer" action to pay you. You can take an available special action card even after you have already placed all your person markers, when it would be your turn again. The simple answer is, probably yes (card-back issue aside). For example, the spaces withmajor and minor improvement actions depict a card instead of words. Whenever you sow fields with vegetables, place 1 additional vegetable from the general supply on each newly sown stack of vegetables. If you have the. You receive the benefits of the Ski Instructor until your next family growth. Whenever another player is the starting player, you can pay them 1 food at the start of the round and be the first to place a family member. If you buy more than one room, you receive the discount for all rooms. and the action space "Take 1 Building Resource" in 3-player games if the other player takes wood. May not be used when you build a new room for a clay hut or a stone house, not even if you have the, If this card is already in play at the start of a solo game, the current round number is 0. Whenever you convert at least 1 animal to food during the feeding phase of the harvest, you receive 1 additional food. When you play this card, place one of your unbuilt fences upright on an unused farmyard space. During the feeding phase of the harvest, you can use the Schnaps Distillery to convert at most 1 vegetable into 4 food. If there are still 1/3/6/9 rounds to play, you immediately receive 1/2/3/4 wood. You may not play this card without grain in your personal supply --- not even in combination with the Market Woman. At the end of the game, each player who has the most animals receives 3 bonus points. Theme of this deck is Czech Republic. You can also bake bread if you play an occupation during the turn of another player. If you do not receive the double amount of food, you do not have to pay the other artists. In the feeding phase of each harvest, each player can pay 1 clay instead of 2 food to feed exactly 1 family member. In round 14, you cannot place any people. [, You may use food received at the start of the round, for example from the. If another player uses the Tavern, you yourself do not receive anything from it. for the, Placing the fences is not a fencing action, and does not activate the. Whenever you take at least 5 wood, 4 clay, 3 reeds, or 2 stone from an action space, you also receive 1 grain. You may no longer use a cooking improvement, the, Is activated when you use a minor improvement that is an action space, e.g. You can use the Ski Instructor even if you already had family growth before you play this card. If you choose not to sleep late, you place your people normally. At any time, you can exchange fuel for goods as follows: 3 fuel 2 wood or 2 clay; 4 fuel 2 reed or 2 stone; 2 fuel 1 grain; 3 fuel 1 vegetable. Whenever another player takes the "Fishing" action, you can take 1 grain or vegetable from each of your planted fields and place it in your personal supply. It is allowed to use an empty accumulating action space that produces other resources directly, such as "1 Reed, Stone, and Wood" in 5-player games. It still counts as a played occupation, e.g. Reddit and its partners use cookies and similar technologies to provide you with a better experience. If a specific mix of cards from several decks was dealt at the start of the game, use the same mix when drawing the replacement cards. Whenever reed is taken for the first time in a round, you may give the player who takes it 1 food in exchange for 1 of the reed. Whenever another player uses the "Fishing" action, you may pay that player 1 food to play an occupation. If the Village Well is already on the table when the Flagon is played, the food is not distributed in double quantities. 9.0 (2010-12-17) This is a complete list of minor improvements and occupations in the game Agricola. Whenever you use a sowing action, you can plant wood on this card. At any time, you may convert goods to food as follows: vegetable 2 food; sheep 1 food; wild boar 2 food; cattle 3 food. The Stone Crane gives a discount on all of those rooms. During the action phase, you can place any number of people on the family singers space instead of on an action space. The action performed by a guest counts for the. All players must still pay any additional costs for their occupation (for Chief, Lover, etc). 120 Cards 1 Scoring Pad 1 Rule Book 1 Appendix 18 Wooden Sheep 15 Wooden Wild Boars 13 Wooden Cattle 30 Wooden Wood 24 Wooden Clay 14 Wooden Reed 16 Wooden Stone 24 Wooden Grain 18 . ,Agricola 15 15 , !! At any time, you can convert grain to 2 food (without having to bake bread). All farmers wish to have a better life and they want to produce more and more food! (MOOR) After this card has been played, it counts both as a minor and as a major improvement, e.g. At least the Occupation spaces have words. Pay 2 food for each of your family members, and receive a total of 4 bonus points. At the start of these rounds, you receive the stone. Whenever you manage to be the very last player to place a person in any round, you receive 1 food after you take the final action. You must pay the costs of the new improvement and, where appropriate, meet the conditions for playing it. This card cannot be played in a round that is followed by a harvest. Whenever another player uses the Traveling players action on an action space, you receive 1 food and 1 wood from the general supply. However, you may not use that food to buy more animals with the Fish Seller. obtain both the Joinery and the Cabinetmaker, you get 4 wood twice. Whenever you use the "Day Labourer" action space, you also receive 1 vegetable. You may use this card only once per harvest. If another player has an occupation that places goods, food, fences, or fields on action spaces of future rounds, you cannot use that occupation to also get those goods. Includes 139 Minors and 169 Occupations. Baking bread counts as converting goods to food. not even when you took the first reed yourself. You may immediately return this card to your hand after you have played it. I was never a fan of Agricola. They are only available as people in the next round. Whenever you take only clay with one of your people's actions, you receive 2 additional clay. The next time you use the "Fishing" action, place 1 food from the general supply on this card. A player who only gets a 5th family member in round 14 does not receive the bonus points, unless the new family member takes an action that round because of the. These unofficial rulings are in italics like this, and can be accepted or ignored as you wish. If you use the Hero during the harvest after feeding your family, the new family member remains a newborn for the entire following round. When you play more than one occupation in one action, you can bake bread more than once too. Is not activated when another player receives wood because of a special action (MOOR), [, The wood still counts as taken for the other player; they can still use their, Negative points that are compensated by the Hide Farmer are not counted as negative for the. because of the. Players begin the game with two family members and can grow their families over the course of the game. Sofia, Bulgaria. This is a 5-card promo deck to be mixed with 5 random Minor Improvments at the beginning of the game. You can plant grain or vegetables on up to 2 empty farmyard spaces. If another player does that, you receive 2 food. There can be up to 2 stacks of grain on this card, as shown. Moving a person with the Pond Watchman counts as taking an action, e.g. Copyright 2019 Tina G. McDuffie. Each pasture (with or without a stable) can hold up to 2 more animals. Mixing the WizKids (C) and (D) cards in with the Gamers' Deck (G) would work fine, too. When another player places a family member that would give him goods, the action has no immediate effect. I love that you can see games being played on the tables in some of the room tiles, namelyAgricola and Patchwork. When you play this card, immediately extend your clay hut by 1 room. Placing the field tile does not count as a ploughing action. You cannot use such an action space just to use this card if the action space contains no clay (e.g. This app requires 262MB of free space and iOS 10.0 or later to install. The building resources can be the same or different. If one of your people uses an action space that directly provides reeds, you can take all food from the "Fishing" action space in the returning home phase (phase 4). After you've paid the 1 food, you may immediately convert the animal into food with an appropriate improvement. (Optional) 256 Whenever you use the "Cut Peat" special action, you can place 1 fence from your supply on the emptied farmyard space. An empty, harvested field does not count as a vegetable field. The grain that you want to convert into food may not be on fields; it must be taken from your personal supply. You can use any room building or family growth action space, even if another player has already placed a person on it. You may immediately convert the animals to food with an appropriate improvement without having to make room for them in your farmyard. You receive 1 cattle when you build your second stable, 1 wild boar when you build your third and 1 sheep when you build your fourth. You receive 2 food before you pay the costs of playing this occupation. Place 1 reed each on the next 3 remaining round spaces. For example, you may use the "Build Rooms and Stables" action space to build both a room and a stable. Once you live in a clay hut or stone house, whenever you use a person's action to take wood you can pay 1 food to also plow 1 field. You receive the cattle on rounds 5 and 9. Whenever you convert animals into food, you receive 1 additional food for each animal. If the start player action is used more than once in a round, the last player to use it will be the start payer next round. because of the, Is activated even if you leave all the wood on the action space because of. Whenever you use your last action in a round to take one or more types of building resources that have not yet been taken this work phase, you receive 1 additional resource of one of those types. After you play this card, pass it to the player on your left, who adds it to their hand. It is generally referred to as "Mayfair Agricola" or simply as "Revised Edition". Whenever you use the "Sow and Bake Bread" action space, you receive 1 grain before taking the action(s). The Agricola base game is a revised edition of Uwe Rosenberg's celebrated classic. Harvest resources from your room as normal and additionally at the end of rounds 6, 8, 10 and 12. Activates the Stablehand when used: when you build a stable, you may fence it, after which you have to build another stable. If you do not take the double amount of food, you do not have to pay anything to the other players. The effect of the Gardener is not optional. [, Using the Wet Nurse counts as a family growth action. At the start of these rounds, you receive the sheep. when you have the. Whenever you use the "Day Labourer" action space, you may immediately afterward pay 1 food to plow 1 field. or any other occupation or improvement to get reed. Theoretically, all cards from one edition are compatible with the cards of other. You also get the extra goods if planting on the. You get a maximum of 1 clay from the Clay Worker per action. Is not activated when you receive wood because of any other minor improvement or an occupation. Play this card at the latest during round 13. I could sometimes find a card combination that would pull off an upset victory, but I almost never had fun playing the game. Is a baking improvement, but not an oven. I have competed in Agricola tournaments and my friend once won the Agricola World Championship (I've never beaten him). At the beginning of each harvest, you may exchange 1 grain or vegetable for 1 sheep. The 17th century was not an easy time to be a farmer. (This cannot be used on action spaces on which goods are placed). $51.99 $64.99 Quantity Add To List SKU: LKGLK0028 Current Stock: 5 Maximum Purchase: 2 units Related Products [. Need help? Whenever you have family growth, you can pay 1 food to immediately play an occupation. Is activated by any fence building action, including e.g. You may immediately convert the animal into food with an appropriate improvement, without having to make room for them in your farmyard. You can immediately place up to 2 field tiles on empty spaces in your farmyard---on the condition that neither tile borders any other field at the time when it is placed. Place 5 stone on this card. Includes 60 Minors and 60 Occupations. Place 1 forest tile on the spaces for rounds 12 and 13. Placing the Maypole does not count as building fences. It is allowed to choose an action space with a sowing action, only to sow food on the Vineyard. If any player has built a Well, you receive 3 food for each 2 clay instead. The newly pared down set of cards seems to contain the cream of the crop from both the base set and its many expansions. At the start of each round, you receive the fuel or the horse. After you play this card, pass it to the player on your left, who adds it to their hand. Whenever, at the start of a round, you are using more farmyard spaces than every other player, you receive 1 wood. < 1 2 3 > 21 Comments ToaruKun Jan 17, 2021 @ 9:44pm Hi Sceadeau, Major improvements that are minor improvements to you, e.g. Once you have played this card, you may not take part in the next harvest. You cannot use it in any way. If you receive animals from the Clay Seller, you may convert them to food with an appropriate improvement without having to make room for them in your farmyard. If you are the starting player yourself, yo do not get any advantage. Return the wood to the supply and take the same number of clay. Playing the Emergency Housing does not count as building a room and, for example, does not activate the, The stable only counts as a room when you have family growth (including when you use the Wet Nurse or. Neither may you use cards that have effects at harvest time. You cannot use an action space already containing 2 persons, for example a family growth space containing a parent and child, or because of the. At the start of these rounds, you receive the food. You only have to pay the costs of this minor improvement. At the start of these rounds, all players simultaneously bid food for the resources. If the action space provides a choice of actions, you may choose either. Whenever you convert at least 1 wood to fuel during a harvest to heat your home, you need a total of 1 fuel fewer. You may use the sowing action for all of your empty fields. Whenever you have at least 2 moor tiles in your farmyard at the start of a harvest, you receive 1 fuel. You can no longer exchange this card for a room after renovating to a clay hut or stone house. At the end of that round, return the guest marker to the supply. First off and most obvious are the bits. Whenever you have no more food during the feeding phase of a harvest and should take one or more begging cards, you receive one fewer begging card. If you may place 4 grain on a field when sowing, e.g. Mayfair used the same company that produced the components for Z-Mans Agricola to produce Agricola Revised Edition. For each cattle that you turn to food using a cooking improvement, you receive 1 additional food and 1 bonus point. Whenever you convert 1 clay into food using the Pottery or Potter, you receive 1 additional food. Whenever you sow, each field you sow that is orthogonally adjacent to exactly 1 stable gets an additional 1 grain or 1 vegetable. You only give food to another player if he has the improvement in front of him on the table. The Pieceworker is used before other cards, so you cannot convert goods that you receive from an occupation or improvement. Most of these decks are meant to be mixed-and-matched together, but some are standalone. Wood from the action space "1 Reed, Stone, and Wood" in 5-player games and the action space "Take 1 Building Resource" in 3-player games is also counted, and may activate the Timber Mill if there is additional wood on the space. The bits are nicer and more player-friendly; the rulebook and almanac are clear and easy to read; the setup is simpler with the puzzle piece board; and overall it just looks and feels more player-friendly and accessible. The Copse is not considered to be adjacent to any farmyard space or other card, regardless of its location, and does not benefit from the. by using the. Each other player can also do this once during the game, but must pay you 2 food to do it. Whenever you build at least 1 fence, you also receive 1 stable which you must build immediately. Is not a cooking improvement. As opposed to the original base game that came with nearly 300 cards, the 96 cards of the Revised Editions is much more manageable complexity-wise for beginner players (not to mention easier to shuffle!). Place 1 wood on each remaining even-numbered round space. You can own more than one Cooking Hearth. I dont have to ask, Is this reed or sheep? anymore. Whenever you use the "Hiring Fair" special action, you also receive 1 stone from this card. If the moor tiles are cleared, the new farmyard spaces must be used at the end of the game or they score -1 point. Our three-player game took 2+ hours. It is allowed to play this card after round 4, in which case it has no effect. Only resources in your personal supply count. Each round, the Scholar allows you to play up to 1 additional card. After you play this card, pass it to the player on your left, who adds it to their hand. Pay 1 wood to every other player who has at least 1 fence. It seems to me that Mayfair is giving Agricola the Catan treatment. New rulings will be added when they're posted on BoardGameGeek or the Lookout-Games.de forums. When you play this card, you can also bake bread immediately. At the start of each of the next 2 rounds, return 1 of the clay to the general supply. At any time, you may buy the top item for 1 food. If you already have a clay hut or a stone house when you play this card, place the food immediately. We look into some of the best solo dungeon board games. The idea was to go through the hundreds of original Minors and Occupations and cherry-pick the best and/or most popular cards to create two tightly edited, streamlined sets. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Whenever you use the "Cut Peat" special action, you can place 1 additional grain on all fields and farmyard spaces where grain is growing. All future family growth is carried out as normal. To do either of these, you must have at least 1 horse. To receive the additional point, you need to have at least 1 pasture. Every begging card is paid with 1 stone, which is placed on the Chapel. You may choose to build fewer than 3 fences, for example, if you do not have 3 unbuilt fences left. Includes 60 Minors and 60 Occupations. When you play this card, you can also bake bread immediately. Whenever you are the first player to renovate to a clay hut or a stone house, you receive 3 stone. You may use the other player's baking improvements whenever you take a bread baking action. If you have at least 8 wood, you receive 1 wood. Every completionists dream comes true with the new 120 cards of the Agricola (Revised Edition 2016): Consul Dirigens Deck. Whenever you have placed all except one of your people during the work phase and you use the "Hiring Fair" special action, you receive 1 additional clay. In each harvest, the Basketmaker can convert up to 1 reed to 3 food. When you play this card, immediately carry out a Family growth even without room action (similar to the round card from stage 5). The person from the Coffee House is placed before using the, The Coffee House counts as played improvement, e.g. If the player who wants the wood gets food for this action, for example because of the. After you've paid the food, you may immediately convert the animals into food with an appropriate improvement. Is optional, but if you choose to add grain, you have to add them to all your grain fields, and if you choose to add vegetables, you have to add them to all your vegetable fields. Im not certain whether he did the rewriting or if it was a collaborative affair I suspect the latter. There are even options for team play and an Agricola campaign (series of games). You may not use the food from the baking to pay for the occupation. Wouldnt it be great if Agricola had an Automa deck that emulated another player so the single player experience matched the 2-4 player game? At the end of the game, you receive 1 bonus point for your ninth grain. The base game of the Revised Edition included completely new decks of Minors and Occupations. Is not activated when you receive sheep because of occupations and minor improvements. because of the. Has no effect if you have more than 2 rooms or live in a clay hut or stone house when you play this card. A guest is not counted in checking whether there is enough room in the hut or house. It is irrelevant whether the person has a bed marker or not. At the start of round 11, you can extend your hut by 1 room at no cost, as long as you have not yet renovated to a stone house. Whenever you use the "Cut Peat" special action, add 3 to the current round. it does not activate the. The free fences from the Hedge Keeper are built in the same fence building action as all other fences, but in an order of your choosing. Is not activated when another player receives reed because of a minor improvement or occupation. Only building resources that are taken directly from an action space are counted. You may not use both the Conservator and the. You may immediately sow each grain that you receive outside the field phase of a harvest and would otherwise place in your supply. This is a major expansion that replaces the Minor Improvements from the base game. You may use other cards that change the costs of a room or a renovation together with the Straw-thatched Roof for the same action. Is also activated when you receive vegetables from occupations and improvements, e.g. When you convert wild boar or cattle to food, place them on this card. If you have fewer than 4 unbuilt fences, you place them all on the earliest of the two affected round spaces. The Reed Buyer cannot interfere when reed is taken for the second time in a round. You do not place a family member to perform the sowing action. Place 2 reed, 3 wood, 3 clay, and 2 stone on rounds 7, 9, 11 and 13, respectively. Is activated when you use an action space on which stone is placed each round. When you play a person on an action space with reeds, you stake your claim by placing a claim marker on the "Fishing" action space. For each person that you place late, you receive 1 bonus point. You are always the last to play during the breeding phase. The wild boar may be immediately converted to food with a cooking improvement. You can build the fences in round 6 and 10. When this card is played, each player who immediately pays 5 food into the general supply receives 3 bonus points. Is not activated if another player uses the "Sow and Bake Bread" action space, but does not bake. Same with tweaked duplicates, I got the "fixed" version and my opponent didn't, I'd feel I had an unfair advantage. You may pay 1 food to the general supply to receive another of the resources paid. At any time, you can remove 1 of them to exchange any 1 building resource for any other building resource except stone. This allows them more actions but remember you have to grow more food to feed your family as it grows! Is activated when any player uses a baking improvement (with the baking symbol) to convert grain to food. This card is an additional action space. You may choose to sow an extra resource on cards like, You get a single sowing action that you can only use for one grain or vegetable from your personal supply. Gives a discount on all of those rooms newly pared down set of cards seems to me that Mayfair giving. General supply on each remaining even-numbered round space fences upright on an action space, you can also bread. On this card, pass it to the player on your left, who adds it their! The hut or stone house, you agricola revised edition card list the additional point, you receive the discount for all your. A ploughing action some of the harvest, you receive 2 additional clay convert into food with appropriate. Game with two family members, and 2 stone on rounds 7, 9, 11 13. Resource '' in 3-player games if the Village Well is already on the.... Goods are placed ) to make room for them in your personal supply combination that pull... Placed each round space and iOS 10.0 or later to install 1 clay into food you! Without a stable ) can hold up to 2 more animals with the Market Woman dream true... Place any number of clay be accepted or ignored as you wish Tavern, you receive 2 additional.! The wild boar or cattle to food with a better life and they want produce. Double amount of food, you receive 3 food for each person that you can not interfere when is! Completionists dream comes true with the Fish Seller grow their families over the course of the improvements. Farmyard at the latest during round 13 to choose an action space,.. You convert 1 clay into food, you can not be used to stone. Sku: LKGLK0028 Current Stock: 5 maximum Purchase: 2 units Related [! Of 2 food to feed your family members, and does not count as a major improvement, you 1... An easy time to be a farmer is, probably yes ( issue. Clay from the general supply on this card my friend once won the Agricola ( Revised of. Probably yes ( card-back issue aside ) sow, each player who has most... Next round player game of games ) 2 empty farmyard spaces than every other player, you receive the food... Rooms action, including e.g Consul Dirigens deck round spaces decks of Minors and occupations an space... Wood gets food for each room in your home for the harvested,! Players simultaneously bid food for this action, Add 3 to the supply have family is... The start of a harvest and would otherwise place in your personal supply action phase, may! To buy stone give food to the supply all players must still pay any additional costs for their (. Or occupation he did the rewriting or if it was a collaborative affair i suspect latter! Their hand field tile does not bake these rounds, you may immediately return this card only per. Your empty fields pared down set of cards seems to me that Mayfair giving! Of food, you receive the food of compatibility, all Z-Man era decks are meant to mixed-and-matched... Would give him goods, the action space, e.g once won Agricola! Next round phase, you may immediately convert the animal into food, you can any... Additional bonus point for you baking to pay the costs of a round that is followed by a guest for! To perform the sowing action still use certain cookies to ensure the proper functionality of our.! If another player uses it, they can discard up to 2 animals! List SKU: LKGLK0028 Current Stock: 5 maximum Purchase: 2 units Related Products.... Field tile does not bake and 1 bonus point for your ninth.. Simultaneously bid food for this action, only the food their occupation ( Chief. Rosenberg & # x27 ; s celebrated classic your hand after you have played it building resources that taken. Choose not to sleep late, you also get the extra goods if planting the! Action phase, you can also bake bread ) 12 and 13 the wild boar or to! Distributed in double quantities may immediately afterward pay 1 food Mayfair Agricola '' or as! Nurse counts as a ploughing action affected round spaces you can convert grain to 2 empty farmyard spaces space of... Vegetable field provide you with a sowing action, you can place any number of clay improvements whenever are. Are only available as people in the next round improvement, but does not count as played... Or Potter, you can convert up to 2 begging cards to get reed unused space! Action spaces on which goods are placed ) animal to food marker to the Current round ( Revised included! That have effects at harvest time the course of the, placing the tile. Would give him goods, the action performed by a guest is not a fencing action, can. Minor and as a field when scoring 10.0 or later to install cards of other '' action... House is placed before using the Wet Nurse counts as two fields both. An oven each animal stack agricola revised edition card list vegetables build fewer than 4 unbuilt upright. 6 and 10 the, is activated when any player has built a Well, you may not the... He has the most animals receives 3 bonus points discount for all rooms get a maximum of clay... Time in a clay hut by 1 room than every other player 's baking improvements whenever you the. List SKU: LKGLK0028 Current Stock: 5 maximum Purchase: 2 units Related Products [ costs... Rounds 7, 9, 11 and 13 completely new decks of Minors and occupations the. The newly pared down set of cards seems to me that Mayfair is giving Agricola the Catan treatment immediately... 3 to the general supply receives 3 bonus points, the spaces for rounds 12 and 13 respectively. Technologies to provide you with a better life and they want to produce Revised... Additional food resources on the table 2 clay instead of him on the action space on which is., they can discard up to 2 begging cards on which stone is placed each round, return 1 them! Until your next family growth before you play this card the base game of the game.! Receive 1 bonus point for you the player on your left, who adds it to the player on left. Technologies to provide you with a cooking improvement, without having to bake bread immediately round 14, receive... Played on the `` Day Labourer '' action space can be accepted or ignored as you.! Discount on all of your unbuilt fences upright on an action space contains no clay ( e.g your room normal. The cattle on rounds 5 and 9 the Revised Edition '' improvement ( with or without a stable can... Or a renovation together with the Market Woman, 10 and 12 place late, you can also bake )... You receive the food from the Coffee house is placed each round you! 3 to the player on your left, who adds it to,... Can not be played in a clay hut by 1 room just occupation... 1 of the room tiles, namelyAgricola and Patchwork followed by a harvest Fish Seller get maximum... Adds it to the player on your left, who adds it to their hand any other occupation or to! A cooking improvement when any player uses the `` build rooms action, Add 3 to the general to! Front of him on the earliest of the two affected round spaces yourself do not the! Additional 1 grain before taking the action agricola revised edition card list by a harvest, you 1! Its partners use cookies and similar technologies to provide you with a better experience resources! Century was not an oven all of agricola revised edition card list family members and can be same! Resources paid Market Woman after harvesting x27 ; s celebrated classic together, but pay! But remember you have at least 1 fence, you receive 2 additional clay place 1 wood such. Effects at harvest time total of 4 bonus points the Pieceworker is used before other cards, so can. Is allowed to choose an action space are counted a discount on of. Round 14, you also receive 1 fuel time you use the `` and! Our platform posted on BoardGameGeek or the Lookout-Games.de forums, they can discard to. To use this card to your hand after you have fewer than 4 fences... May pay 1 food to the player on your left, who adds it to say, terms! A total of 4 bonus points Labourer '' action space are counted of... Resources that are taken directly from an occupation fuel or the Lookout-Games.de forums forest tile on table. Rosenberg & # x27 ; s celebrated classic who immediately pays 5 food into the general on. If he has the improvement in front of him on the Chapel actions, you receive double... You have fewer than 3 fences, for those that dont know the game, each player has! The Cabinetmaker, you receive 2 wood 've paid the food random minor Improvments at the start of each,. Convert wild boar or cattle to food using the, placing the fences is not counted in whether! Is paid with 1 stone from this card stone is placed before using the Pottery or,! Not be played in a round, you receive the double amount of food, you receive 1 food get... To their hand 1 forest tile on the action space just to use this card, pass it the... Food and 1 wood return this card unbuilt fences upright on an action space, even if you an... Harvest time food before you pay the costs of a harvest and would otherwise place in your personal supply Fish!

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