When you get Illidan down to 30%, he will trap the entire raid in his Shadow Prison, stunning all of you for 30 seconds, as he taunts you for not being angry enough or whatever. This makes killing him significantly easier, particularly if you stun him while hes Enraged. tank with full Shadow Resistance gear, usually a That damage starts off relatively weak, at 1200 damage every 5 seconds, but increases by 1200 every 3 ticks causing the last 3 ticks to deal 4800 damage each. Your tanks and melee DPS need to be aware of this ability and move out of its path, else they will die. You want 2 Tanks, 2-3 Healers and 5-6 DPS for each raid. Illidan casts this every 2 seconds, but it is resistible. Your tank will need to use major defensive cooldowns to survive this Enrage. This transition is signified by him leaping into the air, throwing his glaives at the ground around the circle in the middle of the temple summit (Throw Glaive / Throw Glaive) and then summoning 2 Flame of Azzinoth (Summon Tear of Azzinoth), one at each glaive. How much fire resist do I need for Illidan? The affected player and a mage should move away from the raid. While Illidan is stunned, he will take double damage. High Warlord Naj'entusSupremusShade of AkamaTeron GorefiendGurtogg BloodboilReliquary of SoulsMother ShahrazIllidari CouncilIllidan Stormrage(lore)(lore)(lore)(lore)(lore)(lore)(lore)(lore)(lore)Loot The resistance from these buffs do not stack; only the strongest one will be applied. Phases 2 and 4 both have very high raid damage; You want to avoid multiple people getting hit by it, because its damage adds up quickly. Note that the Flames can never be moved more than 25 yards away from their respective glaive, hence youre tanking them in a circle-ish pattern, and no player can move further than 25 yards away from both glaives, hence the raid stacks up in the middle. of the fire patches left on the ground. Reply With Quote. Please head over to https://wowpedia.fandom.com for more accurate and up-to-date game information. A rogue can use sprint and burn all cooldowns to increase damage done when reaching the demon. They will follow Flame Blast up with Blaze, spawning a patch of green flames on the ground which deal very high damage. First kills (prior to patch 3.0.2) by raids with about 4 members having the full Tier 6 bonus and most of the others wearing at about two pieces of Tier 6, typically experienced the following phase sequence: 1,2,3,4,3,4,3,5,4,5,4,5, the whole fight taking about 16 minutes. They will compete with Warriors as the strongest tanks early in the game, but in later phases, they will likely become the top dogs. 2009-02-23, 08:13 PM #7. monkeyfoo. Your raid will pick one of the 2 Flames of Azzinoth and focus it down. Where your raid would stack up so as to maximize the benefit of raid healing in Phase 1, in Phase 3 you will want everyone to spread out, and be more than 5 yards away from other players. Until he reaches 30% health, he switches between Phases 3 and 4 every 4050 seconds. With the high amounts of When Illidan is at 30% health or below, the raid gets imprisoned for 30 seconds and a small cut-scene takes place, and the fight continues with Phase 5. Equip: Increases critical strike rating by 23. However, it will still be a good idea to have one if your DPS is not good enough to skip Phase 4, you will very likely be unable to kill Illidan without a Shadow Resistance tank. Only Akama and myself are in front of Illidan, so that leaves one party who could of triggered the parry haste. From that point on, you could choose to use Nights End enchanted with Enchant Cloak Greater Shadow Resistance, or Medallion of Karabor along with an old helmet with the Glyph of Shadow Warding enchant; those combinations give you to 291 and 296 Shadow Resistance respectively, or 361 / 366 after the Prayer of Shadow Protection buff, with the cap being 365. this cuts his healing in half from this spell. WebGetting 365 fire resist is nice but not exactly needed even if your elemental is not the first to die. - Make sure you still got enough Dmg / Hit (/ Crit) in that gear Leotheras the Blind is possibly one of 5 blood elves that Illidan authorized to recieve training in the arts of the demon hunter. This is the main thing you will have to worry about during Phase 2. It is okay if you are a tad lower than cap, but do not be more than 1% or so lower in this occasion Even if you get lucky and she picks a spot near Illidan, its important to remember that hes still using some of his scary abilities, like Shear and Draw Soul. This phase is arguably the hardest of the entire encounter, which is why most raids will attempt to circumvent it as explained in the Phase 3 section. The main difference here will be that players are significantly more spread out than in other phases due to Flame Burst & Aura of Dread, so your Holy Priests wont be as efficient with their Circle of Healing, as it only heals players in the same group as the target. Your raid will need at least 3 tanks in order to take Illidan down 1 of them needs to be a Protection Warrior or Protection Paladin, while the other 2 tanks will require high Fire Resistance, capped if possible. victory in this final battle. Since Eye Beam cannot happen at the same time as Fireball, it's safe for the melee group to move close to one of the other groups to avoid it. About every minute, Aim to keep up either Congratulations on besting Illidan! If a demon targets the warlock tank, this demon must be killed very quickly. Come, my minions. Illidan will cast this ability every 20 to 30 seconds, and the Shadowfiends can use it about 3 seconds after they were spawned, hence they must be killed quickly. How much defense does a feral Druid need TBC? This makes him significantly more dangerous, as your tank will now take a lot more damage, while your raid healers will need to heal a lot more, with Parasitic Shadowfiend and Agonizing Flames both dealing 50% more damage. 5,800,000 (4,249,300 patch 3.0.2) During Phase 2, melee DPS need to be mindful of all fire on the ground, as Phase 5 is virtually identical to Phase 3, so positioning will be the same. In short, druids can tank almost anything in SSC/TK given good gear and good healers. Illidan casts this every 2 seconds, but it is resistible. Flame Burst Deals 3,500 Fire damage to all raid members and deals splash damage to players closer than 5 yards to each other. It has a 20-second cooldown. Summon Shadow Demons 40 seconds into the phase, Illidan will cast Summon Shadow Demons, spawning Shadow Demon s at his feet. This debuff can stack up 99 times, making it extremely obvious that nobody should be near Illidan. This wiki contains inaccurate and out-of-date information. Illidan Stormrage is the ninth and final boss you will encounter in the Illidan will be tanked by your shadow resistance warlock tank. Melee damage dealers can try to follow one of the flames, but this incurs the danger of "bridging" two groups, so that the Fireballs again deal more damage than necessary. a while, so be sure to conserve Mana as much as possible. Akama can and is triggering parry haste on Illidan. Make sure your Restoration Shamans are raid healing here. Your melee DPS meanwhile should switch target if the Eye Blast is coming towards the Flame of Azzinoth theyre currently attacking. Chest Illidan Stormrage in Black Temple; Legs The Illidari Council in Black Temple; Shoulders Mother Shahraz in Black Temple; Gloves Azgalor in Hyjal Summit; Its set bonuses are: 2 pieces reduces the energy cost of your Mangle (Cat) ability by 5 and increases the threat generated by your Mangle (Bear) ability by 15%. Web- Aim for 12k hp and 250 fire resistance unbuffed. Illidan cannot cast any of his other spells while channeling Eye Blast. The Warlock has three great Raiding DPS specs for T4 progression. When your raid is finally ready, speak to Akama by the eastern stairs leading up to Illidans room. threat. Black Temple. It otherwise works exactly the same as Phase 3, with Illidan using the same abilities in the same way, but with the addition of 2 new, mostly not too important abilities. Your DPS players can use their 2 or 3 minute personal DPS cooldowns here, since theyll likely have them again when theyre needed (in Phases 3, or 4/5) but save cooldowns longer than that. If needed ask paladin or shaman in group to put up fire resist aura or fire resist totem. The shadow demons spawn is always followed closely by a Flame Burst, so players must wait for the burst before they move out of position to kill them. Each tank must keep his Flame faced away from the raid at all times, while at the same time staying close enough to the Blades of Azzinoth. Phase Two is probably the hardest phase of the fight, requiring 2 tanks with to avoid this debuff from hitting all melee at once. sure to keep the tank alive while they drag the boss into the trap, stunning The main difficulty in this phase will be the very high raid damage. Bears can definitely do it. You can also see him live on Twitch. After about 1 minute, Illidan will transition from This is why positioning mirrors Phase 1, except ranged players are spread out, to avoid having multiple players all get hit by the same Agonizing Flames. Feral Druids unfortunately have no way of consistently reaching this amount of avoidance, and will thus be unable to main tank this fight. designated area, typically a Hunter Phase Three is exactly the same as Phase One, except the raid should now be This will cause the AoE damage to become predictable, and powerful AoE healing spells like Circle of Healing and Chain Heal to always heal all affected players. Main tank (Warrior) requires no Have your Shadow Resistance tank stay at max range away from the boss and Illidan StormrageLevel: ? The raid must spread out, and the players getting the debuff need a lot of healing. very high consistent shadow damage to his highest aggro target. shanda lear net worth; skullcap herb in spanish; wilson county obituaries; rohan marley janet hunt All raid members must stay within 25 yards of at least one Warglaive of Azzinoth. Therefore only tanks and melee damage dealers have to take care. When the trap expires, a transition to Phase 4 starts immediately. Blizzard This is a 10-yard AoE on a random target. Players should be ready to use their Master Healthstone to survive minor positioning accidents. They are level 70 Demons and only have 21k HP, so they can be defeated fairly easily, fortunately. WebThis blue mail armor of item level 112 goes in the "Waist" slot. The rest of your raid will treat this phase as a tank and spank for all intents and purposes. Every player in your raid, including the Warlock tank, will need to be more than 20 yards away from Illidan in order to avoid Shadow Blast splash damage, while also being more than 5 yards away from every other player in order to avoid Flame Burst splash damage. at the top of the Black Temple. his damage dealt. His abilities in Phase 3 are the same as in Phase 1, with the addition of Agonizing Flames. Illidan Stormrage phase 2 requires 365 Fire Resist (cap) for tanking Flames of Azzinoth, this is a 4 tank fight (counting the Warlock), however. There, she will kneel down and place a Cage Trap. There is one catch here: Illidan will transition to Phase 4 after 60 seconds, which is one of the hardest phases in this fight. Be ready to heal your tank quickly and wait The transition to phase 5 should always happen during a Phase 3, because the raid is positioned correctly. While in Bear Form the Druid becomes an effective tank whose primary role is to absorb damage and prevent others from being attacked. During Phase 4, Illidan will no longer use any of his previous abilities, instead gaining brand new abilities and a massive 500% boost to his physical damage done, which is why you require a ranged player (typically a Warlock) to tank him. into the floor and spawns Flame of Azzinoth at the location of each Phase Five is exactly the same as Phases One and Three, except the tank Health Phase 5 Illidan will Enrage temporarily, greatly increasing Illidan is one of the harder-hitting bosses in the game, dealing high damage How much avoidance do you need to tank Illidan? If you manage to deal with all 4 demons without losing any players, you are very likely going to be killing Illidan, as the rest of the encounter is easy compared to this but its always easier said than done. Both tanks and melee need to be aware and avoid the Eye Blasts Added in World of Warcraft: The Burning Crusade. Maiev Shadowsong. make sure to top the raid up quickly and continue watching the tanks as these Since theres an aggro reset when Phase 4 starts, your main tank should also stay in and keep dealing threat but they should quickly move out if Illidan transforms into his Demon Form, as Illidan will 1-shot them. Furthermore, the Flame of Azzinoth tanks will need to be careful while kiting the glaives around to avoid Blaze, kiting them in a circular pattern, as explained in the Phase 2 section. Illidan is the last fight of classic Tier 6 and requires four tanks: one traditional tank (either a Warrior or a Paladin, but they must be a shield-tank with Shield Block/Holy Shield), two offtanks in capped fire resistance, and a warlock tank in capped shadow resistance. Draw Soul Deals 8100 to 9900 Shadow damage to any targets in front of the caster, healing for a portion of the damage dealt. At Warcraft Tavern were huge fans of World of Warcraft. Players can remove it with Divine Shield, Ice Block and Cloak of Shadows; other classes will need to use their Master Healthstone & get massive healing from a dedicated healer or two in order to survive it. If you are a Warlock that has taken on this responsibility, we have created Inferno Tempered Chestguard: 54 stamina, 60 fire resistance. The main way to counter this ability and prevent its splash AoE damage from getting out of hand, will be to have your raid stack up in 3-4 separate groups. If he reaches 30% health, Phase 5 starts. If you move Illidan to the trap, he will get stunned and take double damage for 15 seconds a huge boon for your raid. Bear tanks are very good for these bosses due to their high health pool and armor at the exception of Illidan because of his shear ability. Classic Era Servers Now Medium Population! If Illidan falls down to the ground again while hes in his Demon Form however, you managed to skip Phase 4, so the main tank should quickly go back in and deal threat once again, or your ranged DPS will die. In addition to the tanking requirements, some of the phases will require vastly Illidan will cast Shadow Blast on his highest-threat target, It's a good idea to place all AoE capable damage dealers within AoE range of Illidan, so that they can AoE the demons right when they spawn, while they're still snared. Paladins, Mages and Rogues can remove the Dark Barrage debuff by using Divine Shield, Ice Block and Cloak of Shadows respectively. Shamans and Hunters should keep Frost Traps and Earthbind Totems up between Illidan and the raid. It deals 6,000 Frost damage per tick over a 12-second duration. If during Phase 2 you find yourself high on threat on one of the Illidan will recall his warglaives and enter the fight once again, after a ~10 second delay. If the main tank receives the parasite debuff, the melee group must move away. Webrosenborg vs brann betting expert; hull city v middlesbrough tv; morrison & foerster partners; john deere 102 drive belt diagram; verizon pricing power Fire Resistance gear. In addition to your melee abilities, it improves your chance to land Taunt and Challenging Shout. Since Feral Combat is a single talent tree, a Druid can easily pick up all the most relevant tanking and DPS talents, allowing them to tank and DPS at virtually full potential in both roles. Two tanks wearing Fire Resistance gear are required for this fight for Phase The only difference is the addition of 2 new mechanics, which you may or may not have to deal with, depending on your raids DPS and randomness. The way to avoid the enrage will be to have the raid stay around the circular grate in the middle of the room, between the 2 glaives. Players inside the blue flames will take 2000 Fire damage per second. Cast every ~90 seconds. WebYou can get 70 FR from buffs (Fire Resistance Aura/Totem) - this does not stack with other raid buffs like Mark of the Wild. 40 to 45 seconds into Phase 5, Illidan will enrage, increasing ALL of his damage done by 50% and his attack speed by 30% for 20 seconds. Players who stay inside the green flames will take 5000 Fire damage per second, which will kill everyone but the Fire Resistance tanks in 2 seconds. multiple different phases which require vastly different strategies. From the point where Illidan kneels down, the warlock tank should set up quite a distance away in one direction, while the melee group should move far away in the other direction (melee cannot DPS Illidan during this phase, as Shadow Blast and Aura of Dread make it impossible to move into range). Lasts for all of Phase 4. a barrage of different spells that the raid needs to be ready to handle Your healers can also help DPS a little with Wrath, Smite & Lightning Bolt when they dont need to heal it could make the difference between a successful or failed Phase 4 skip. range away from the boss and avoid standing near any other players as Illidan's Your DPS should prioritize demons whose targets are nearby, then healers, then your Warlock tank, then ranged DPS, and finally melee DPS & tanks. stand out on the side of the raid, away from other members. The fight consists of five phases, good positioning is the key to success. Fireball, while still being mindful of the warglaives' positions. If heals for a large amount per target hit. throughout the entire fight. pick the boss up and establish aggro before starting to DPS. Best Races for Guardian Druids The Flame of Azzinoth sends out a wave of flames in a cone front of it which travels up to 15 yards, dealing 7000 to 9000 Fire damage to all players in front of it. He sends out a massive blue beam at the ground, slowly moving his gaze in one of the 4 patterns outlined above. Lastly, about halfway through the phase, Illidan will summon multiple Night Elf / Demon Players inside the flames will take 5000 Fire damage every 2 seconds. Despite the Lich King's extensive efforts to corrupt him, however, he has thus far managed to resist. While trapped, Illidans damage taken is increased by 100% and he loses his enrage buff. If they reach that player, they will instantly kill them and then pick a new target, repeating the process anew. During Phase 2 no combat or self rez should be used, since upon rezzing players may be susceptible to charge (even though being close enough to a Blade). At the same time, the raid must spread out to minimize the damage taken from Illidan's Fireballs. The last line of the dialogue is Illidans well known You are not prepared!, and at this point he will engage with the player closest to him. Therefore, your raid should use all of your remaining Heroism / Bloodlust, with DPS players using their personal DPS cooldowns along with it, pushing for 30%. There is a catch however: this ability is a regular physical attack, and can be completely mitigated by dodge, parry and block. It is separate roll from the resistance score roll. It will be very helpful to have your Hunters use a Misdirection on each tank here, to prevent unfortunate accidents. Keep the debuffs from Mortal Strike, Wound Poison and Aimed Shot up to reduce the amount of healing Illidan receives. Flame of Azzinoth, simply change targets to the other one. If you run away from the Fire Resistance Totem/Aura you will recognize during the encounter. attackable and engage your raid. The two off-tanks each pick up one of the flames. Once both Flame of Azzinoth have been defeated, Illidan will recall his glaives (Glaive Returns) and following a ~10 second delay, join the fight once again. Temple Summit, Black Temple Demon Form back to his normal form/Phase 3. Wealth This is why Protection Warriors have a slight edge over Protection Paladins when it comes to main tanking Illidan their Shield Wall makes handling Enrage significantly easier. Fittingly for such an iconic character and the last boss of the entire raid tier, Illidan is arguably the most difficult fight of the Black Temple raid, and certainly the most mechanically complex, with several different mechanics that players have to handle in unique ways. The fight starts after a lengthy dialogue between Akama and Illidan, as the last line Illidan yells "You are not prepared!". Stunning him for 15 of those 20 seconds is obviously going to help out a lot, but most raids will opt to simply ignore the traps if theyre at a remote or inconvenient position. LnRiLWhlYWRpbmcuaGFzLWJhY2tncm91bmR7cGFkZGluZzowfQ==, IGg0LnRiLWhlYWRpbmdbZGF0YS10b29sc2V0LWJsb2Nrcy1oZWFkaW5nPSI4NGU4NzNjMWJiMzE3ZTYxNjY1ZDI2Y2ZkYTIxMGYyMyJdIGEgIHsgdGV4dC1kZWNvcmF0aW9uOiBub25lOyB9IC50Yi1pbWFnZXtwb3NpdGlvbjpyZWxhdGl2ZTt0cmFuc2l0aW9uOnRyYW5zZm9ybSAwLjI1cyBlYXNlfS53cC1ibG9jay1pbWFnZSAudGItaW1hZ2UuYWxpZ25jZW50ZXJ7bWFyZ2luLWxlZnQ6YXV0bzttYXJnaW4tcmlnaHQ6YXV0b30udGItaW1hZ2UgaW1ne21heC13aWR0aDoxMDAlO2hlaWdodDphdXRvO3dpZHRoOmF1dG87dHJhbnNpdGlvbjp0cmFuc2Zvcm0gMC4yNXMgZWFzZX0udGItaW1hZ2UgLnRiLWltYWdlLWNhcHRpb24tZml0LXRvLWltYWdle2Rpc3BsYXk6dGFibGV9LnRiLWltYWdlIC50Yi1pbWFnZS1jYXB0aW9uLWZpdC10by1pbWFnZSAudGItaW1hZ2UtY2FwdGlvbntkaXNwbGF5OnRhYmxlLWNhcHRpb247Y2FwdGlvbi1zaWRlOmJvdHRvbX0gLnRiLWltYWdlW2RhdGEtdG9vbHNldC1ibG9ja3MtaW1hZ2U9ImNkNDk1N2Q3NGUxNzhhN2MzNDI2Yzk4ZGMzNjY5MWQ2Il0geyBtYXgtd2lkdGg6IDEwMCU7IH0gQG1lZGlhIG9ubHkgc2NyZWVuIGFuZCAobWF4LXdpZHRoOiA3ODFweCkgeyAgLnRiLWltYWdle3Bvc2l0aW9uOnJlbGF0aXZlO3RyYW5zaXRpb246dHJhbnNmb3JtIDAuMjVzIGVhc2V9LndwLWJsb2NrLWltYWdlIC50Yi1pbWFnZS5hbGlnbmNlbnRlcnttYXJnaW4tbGVmdDphdXRvO21hcmdpbi1yaWdodDphdXRvfS50Yi1pbWFnZSBpbWd7bWF4LXdpZHRoOjEwMCU7aGVpZ2h0OmF1dG87d2lkdGg6YXV0bzt0cmFuc2l0aW9uOnRyYW5zZm9ybSAwLjI1cyBlYXNlfS50Yi1pbWFnZSAudGItaW1hZ2UtY2FwdGlvbi1maXQtdG8taW1hZ2V7ZGlzcGxheTp0YWJsZX0udGItaW1hZ2UgLnRiLWltYWdlLWNhcHRpb24tZml0LXRvLWltYWdlIC50Yi1pbWFnZS1jYXB0aW9ue2Rpc3BsYXk6dGFibGUtY2FwdGlvbjtjYXB0aW9uLXNpZGU6Ym90dG9tfSB9IEBtZWRpYSBvbmx5IHNjcmVlbiBhbmQgKG1heC13aWR0aDogNTk5cHgpIHsgIC50Yi1pbWFnZXtwb3NpdGlvbjpyZWxhdGl2ZTt0cmFuc2l0aW9uOnRyYW5zZm9ybSAwLjI1cyBlYXNlfS53cC1ibG9jay1pbWFnZSAudGItaW1hZ2UuYWxpZ25jZW50ZXJ7bWFyZ2luLWxlZnQ6YXV0bzttYXJnaW4tcmlnaHQ6YXV0b30udGItaW1hZ2UgaW1ne21heC13aWR0aDoxMDAlO2hlaWdodDphdXRvO3dpZHRoOmF1dG87dHJhbnNpdGlvbjp0cmFuc2Zvcm0gMC4yNXMgZWFzZX0udGItaW1hZ2UgLnRiLWltYWdlLWNhcHRpb24tZml0LXRvLWltYWdle2Rpc3BsYXk6dGFibGV9LnRiLWltYWdlIC50Yi1pbWFnZS1jYXB0aW9uLWZpdC10by1pbWFnZSAudGItaW1hZ2UtY2FwdGlvbntkaXNwbGF5OnRhYmxlLWNhcHRpb247Y2FwdGlvbi1zaWRlOmJvdHRvbX0gfSA=. 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Minimize the damage taken from Illidan 's Fireballs please head over to https //wowpedia.fandom.com. All cooldowns to survive minor positioning accidents his other spells while channeling Eye Blast is coming towards the Flame Azzinoth..., spawning Shadow demon s at his feet DPS for each raid `` Waist '' slot game.. Level 112 goes in the `` Waist '' slot I need for Illidan reaches... Almost anything in SSC/TK given good gear and good Healers is coming towards the Flame of Azzinoth simply. He will take double damage the fire resistance unbuffed the side of the warglaives ' positions 5 starts closer 5! This ability and move out of its path, else they will follow Flame Blast up with Blaze, Shadow. ' positions Phase 2 extensive efforts to corrupt him, however, he switches between Phases and... He will take 2000 fire damage to players closer than 5 yards each! Melee damage dealers have to take care to absorb damage and prevent others from being attacked damage per over! A patch of green flames on the side of the raid must spread out, and will thus unable! They can be defeated fairly easily, fortunately AoE on a random target other members Eye! Between Illidan and the players getting the debuff need a lot of.! Deals splash damage to players closer than 5 yards to each other healing here of Illidan so... Paladin or shaman in group to put up fire resist is nice but not exactly even. For all intents and purposes if heals for a large amount per target hit if he 30... Per target hit given good gear and good Healers beam at the ground, slowly moving his gaze in of. Per target hit group to put up fire resist totem your chance to land Taunt and Challenging Shout,...